Guadalupe Reyes

For the main plot we had to De-Age the actors for a long speaking shot. After trying different methods for fast facial replacement we ended up using a combination of 2D and 3D tracking (Nothing as fancy as AAA productions)


What started as supervising, consulting and being the bridge between producer/director and the studio in charge of the effects, became of me getting in charge of almost the whole post production when the studio no longer wanted to stay in the project. There were roughly +140 shots that required VFX’s, it was a monumental task… Continue reading Belzebuth