I did some Fire simulations, and basic compositing for this project, I also teached some basic Houdini stuff to other people so they could make their own simulations too.
For this project i did consulting and teaching in pipeline processes
For the main plot we had to De-Age the actors for a long speaking shot. After trying different methods for fast facial replacement we ended up using a combination of 2D and 3D tracking (Nothing as fancy as AAA productions)
After dummy bodies were put on set, the director did not like the most prominent one, so they tasked me on making a new one with more “Mexican” features. On another episode they tasked me with doing bullet shots, and windows breaking simulations, since the SFX department did not trigger them correctly and they were… Continue reading El Candidato
For several shots they needed it to be raining, yet they were no able to film rain on location, so i had to track and simulate it as photo-realistically as possible. It ended up being a mash of over 3 simultaneous simulations for each shot, and the cameras were tracked properly on 3d to allow… Continue reading Nomadas
As a random encounter I ended up befriending the director of this documentary, while talking he asked if I would want to do the intro and credits for his project, I said yes.